picogl.backend.modern.core.shader.bind

Bind the shader program for rendering.

Functions

bind_shader(→ None)

bind_shader

Module Contents

picogl.backend.modern.core.shader.bind.bind_shader(shader: examples.utils.shader_loader.Shader = None) None[source]

bind_shader

Parameters:

shader

Returns:

None

Bind the shader program for rendering.