picogl.shaders
Submodules
Classes
Shader Type |
Package Contents
- class picogl.shaders.ShaderType[source]
-
Shader Type
- AXIS = 'axis'
- ATOMS = 'atoms'
- BONDS = 'bonds'
- CALPHAS = 'calphas'
- DEFAULT = 'default'
- ISOSURFACE = 'isosurface'
- MESH = 'mesh'
- RIBBONS = 'ribbons'
- SURFACE_WITH_LIGHTING = 'surface_with_lighting'
- SURFACE_BASIC = 'surface_basic'
- TEXTURED_CUBE = 'textured_cube'