picogl.backend.geometry.adapter
Adapt existing DrawableBuffer implementors to GPUMesh.
Classes
Wrap a |
Module Contents
- class picogl.backend.geometry.adapter.DrawableBufferAdapter(buffer: Any, draw_kwargs: dict | None = None)[source]
Bases:
picogl.backend.geometry.mesh.GPUMeshWrap a
DrawableBufferas GPUMesh.