picogl.protocols.drawable_buffer
OpenGL buffer protocols for ElMo.
Defines a shared interface (DrawableBuffer) for buffer/VAO objects used in legacy and modern backends, so group-level and draw code can treat them uniformly.
Classes
Protocol for OpenGL buffer/VAO objects that can be bound, drawn, and deleted. |
Module Contents
- class picogl.protocols.drawable_buffer.DrawableBuffer[source]
Bases:
ProtocolProtocol for OpenGL buffer/VAO objects that can be bound, drawn, and deleted.
Implementors must provide bind(), unbind(), draw(), and delete(). Optional: is_valid() for validity checks; __enter__/__exit__ for context-manager support (with obj: obj.draw()).
Legacy VBO groups and modern VAOs (AtomVAO, BondsVAO, RibbonVAO, CalphasVAO, RibbonVBG, etc.) conform to this protocol.