picogl.ui.backend.glut.window.object

Object Window for displaying Mesh Data

Classes

RenderWindow

Unified render window supporting textured or untextured rendering.

Module Contents

class picogl.ui.backend.glut.window.object.RenderWindow(width: int = 800, height: int = 600, title: str = 'RenderWindow', data: picogl.renderer.MeshData | None = None, base_dir: str | pathlib.Path | None = None, glsl_dir: str | pathlib.Path | None = None, use_texture: bool = False, texture_file: str | None = None, resource_subdir: str = 'tu02', *args, **kwargs)[source]

Bases: picogl.ui.backend.glut.window.glut.GlutRendererWindow

Unified render window supporting textured or untextured rendering.

context[source]
data = None[source]
base_dir = None[source]
glsl_dir = None[source]
renderer[source]
initialize()[source]