picogl.ui.backend.glut.window.object ==================================== .. py:module:: picogl.ui.backend.glut.window.object .. autoapi-nested-parse:: Object Window for displaying Mesh Data Classes ------- .. autoapisummary:: picogl.ui.backend.glut.window.object.RenderWindow Module Contents --------------- .. py:class:: RenderWindow(width: int = 800, height: int = 600, title: str = 'RenderWindow', data: picogl.renderer.MeshData | None = None, base_dir: str | pathlib.Path | None = None, glsl_dir: str | pathlib.Path | None = None, use_texture: bool = False, texture_file: str | None = None, resource_subdir: str = 'tu02', *args, **kwargs) Bases: :py:obj:`picogl.ui.backend.glut.window.glut.GlutRendererWindow` Unified render window supporting textured or untextured rendering. .. py:attribute:: context .. py:attribute:: data :value: None .. py:attribute:: base_dir :value: None .. py:attribute:: glsl_dir :value: None .. py:attribute:: renderer .. py:method:: initialize()