picogl.backend.render.pass
Render pass primitive.
Classes
Declarative render pass with attached state and optional resource deps. |
Module Contents
- class picogl.backend.render.pass_.RenderPass[source]
Declarative render pass with attached state and optional resource deps.
- reads: list[picogl.backend.render.resources.Texture] = [][source]
- writes: list[picogl.backend.render.resources.Texture] = [][source]
- execute(backend: picogl.backend.gl.backend.GLBackend) None[source]