User Guide
API Reference
RendererBase
AbstractRenderer
ShaderType
load_fragment_and_vertex_for_shader_type()
ShaderUniform
AbstractGLWindow
TextureLoader
bind_texture_array()
float32_row()
Development
ShaderMeshRenderer
__version__
LegacyQtObjectWindow
LegacyQtObjectRenderer
calculate_projection_matrix(→ pyrr.Matrix44)
calculate_projection_matrix
width – int
height – int
Matrix44