picogl.backend.geometry.modern_mesh
Modern VAO-based GPU mesh.
Classes
VAO-backed mesh; wraps |
Module Contents
- class picogl.backend.geometry.modern_mesh.ModernMesh(*, gl_mesh: picogl.renderer.glmesh.GLMesh | None = None, vao: Any = None, index_count: int = 0)[source]
Bases:
picogl.backend.geometry.mesh.GPUMeshVAO-backed mesh; wraps
GLMeshor a pre-uploaded VAO object.