Source code for picogl.backend.gl.wrappers.enable_vertex_array
"""
gl enable vertex array wrapper
"""
from typing import Any
from OpenGL.GL import glEnableVertexAttribArray
[docs]
def gl_enable_vertex_array(location: int) -> Any:
"""
gl_enable_vertex_array
:param location: int
"""
assert location >= 0
glEnableVertexAttribArray(location)