Source code for picogl.backend.gl.wrappers.enable_vertex_array

"""
gl enable vertex array wrapper

"""

from typing import Any

from OpenGL.GL import glEnableVertexAttribArray


[docs] def gl_enable_vertex_array(location: int) -> Any: """ gl_enable_vertex_array :param location: int """ assert location >= 0 glEnableVertexAttribArray(location)