picogl.renderer.object
Object renderer module.
Classes
Unified renderer for textured and untextured objects. |
Module Contents
- class picogl.renderer.object.ObjectRenderer(context: picogl.renderer.GLContext, data: picogl.renderer.MeshData, base_dir: str | pathlib.Path | None = None, glsl_dir: str | pathlib.Path | None = None, use_texture: bool = False, texture_file: str | None = None, resource_subdir: str = 'tu02')[source]
Bases:
picogl.renderer.RendererBaseUnified renderer for textured and untextured objects.