picogl.renderer.base
RendererBase is a base class for rendering operations, providing foundational methods for initializing rendering states, managing OpenGL features, and dispatching rendering tasks.
This module implements essential rendering functionality and acts as a common base for custom rendering logic. It primarily revolves around OpenGL-based rendering pipelines and provides interfaces for model drawing and rendering state initialization.
Classes
Base Renderer Class |
Module Contents
- class picogl.renderer.base.RendererBase(parent=None)[source]
Bases:
picogl.renderer.abstract.AbstractRendererBase Renderer Class
- render(mvp_matrix: numpy.ndarray | None = None) None[source]
render dispatcher
- Returns:
None