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RendererBase
AbstractRenderer
VertexBase
ModernVertexArrayGroup
LayoutDescriptor
AttributeSpec
ShaderType
load_fragment_and_vertex_for_shader_type()
ShaderUniform
AbstractGLWindow
TextureLoader
bind_texture_array()
compute_vertex_normals()
float32_row()
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ShaderMeshRenderer
__version__
LegacyQtObjectWindow
LegacyQtObjectRenderer
Abstract render atoms_buffers class
AbstractVertexGroup
Public façade
Bases: abc.ABC
abc.ABC
Bind the underlying VAO/state for rendering.
Optionally unbind the VAO/state.
Release resources (VAO or equivalent).
Define the attribute layout for this VAO/group.
Attach the buffers that the VAO/group should coordinate.