User Guide
API Reference
RendererBase
AbstractRenderer
ShaderType
load_fragment_and_vertex_for_shader_type()
ShaderUniform
AbstractGLWindow
TextureLoader
bind_texture_array()
float32_row()
Development
ShaderMeshRenderer
__version__
LegacyQtObjectWindow
LegacyQtObjectRenderer
win
GObject
GLContext
Tu01Win
GLWindow
Bases: GObject
Initialize the buffers and shader-related resources.
Calculate the Model-View-Projection matrix.
Bases: examples.utils.test_window.GLWindow
examples.utils.test_window.GLWindow
Set up OpenGL state. Must be implemented by subclass.
Handle window resize. Must be implemented by subclass.
Render the scene. Must be implemented by subclass.