picogl.backend.gl.state.texture
Provides utilities and context managers for managing OpenGL textures.
This module defines enumerations and helper classes for texture handling, along with context managers for safely enabling and binding textures in an OpenGL environment. It aims to simplify texture management tasks and ensure proper state restoration after operations.
Classes
Tex Coord 2F |
|
Vertex 3F |
Functions
Texture 2D Enabled |