"""get gl information for printing"""
from OpenGL.GL import glGetString
from OpenGL.raw.GL.VERSION.GL_1_0 import GL_RENDERER, GL_VENDOR, GL_VERSION
from OpenGL.raw.GL.VERSION.GL_2_0 import GL_SHADING_LANGUAGE_VERSION
[docs]
def get_gl_info():
"""Get picogl info"""
info = """
Vendor: {0}
RendererBase: {1}
OpenGL Version: {2}
Shader Version: {3}
""".format(
glGetString(GL_VENDOR).decode(),
glGetString(GL_RENDERER).decode(),
glGetString(GL_VERSION).decode(),
glGetString(GL_SHADING_LANGUAGE_VERSION).decode(),
)
return info