Source code for picogl.frame

"""
Prepare viewport
"""

import platform

from OpenGL.raw.GL.VERSION.GL_1_0 import (
    GL_COLOR_BUFFER_BIT,
    GL_DEPTH_BUFFER_BIT,
    GL_DEPTH_TEST,
    glClear,
    glClearColor,
    glEnable,
    glViewport,
)
from OpenGL.raw.GL.VERSION.GL_3_2 import GL_PROGRAM_POINT_SIZE


[docs] def prepare_viewport(width: int, height: int) -> None: """ prepare :param width: int :param height: int :return: None Prepares an OpenGL Frame Viewport """ if platform.system() == "Darwin": dpr = 2 # macOS Retina displays else: dpr = 1 glViewport(0, 0, width * dpr, height * dpr) glEnable(GL_DEPTH_TEST) glClearColor(0.1, 0.1, 0.1, 1.0) glEnable(GL_PROGRAM_POINT_SIZE) glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)