"""Modern VBO"""
import numpy as np
from OpenGL.GL import glGenBuffers
from OpenGL.raw.GL.VERSION.GL_1_5 import GL_ARRAY_BUFFER
from picogl.backend.modern.core.vertex.base import VertexBuffer
[docs]
class ModernVBO(VertexBuffer):
"""Vertex Buffer Object"""
def __init__(
self,
handle: int = None,
data: np.ndarray = None,
size: int = 3,
target: int = GL_ARRAY_BUFFER,
index: int = None,
):
""" """
if handle is None:
handle = glGenBuffers(1)
super().__init__(
handle=handle, size=size, data=data, target=target, index=index
)