"""
Enable points rendering state
"""
from OpenGL.raw.GL.VERSION.GL_1_0 import glEnable, GL_BLEND, glBlendFunc, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA
from OpenGL.raw.GL.VERSION.GL_2_0 import GL_POINT_SPRITE, GL_VERTEX_PROGRAM_POINT_SIZE
from OpenGL.raw.GL.VERSION.GL_3_2 import GL_PROGRAM_POINT_SIZE
[docs]
def enable_points_rendering_state() -> None:
"""
enable_points_rendering_state
:return: None
"""
glEnable(GL_BLEND)
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
glEnable(GL_PROGRAM_POINT_SIZE)
glEnable(GL_POINT_SPRITE)
glEnable(GL_VERTEX_PROGRAM_POINT_SIZE)