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RendererBase
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load_fragment_and_vertex_for_shader_type()
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bind_texture_array()
float32_row()
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ShaderMeshRenderer
__version__
LegacyQtObjectWindow
LegacyQtObjectRenderer
from enum import Enum [docs] class MouseMode(Enum): [docs] NONE = -1 [docs] ROTATE = 1 [docs] PAN = 2