Source code for picogl.backend.legacy.core.vertex.buffer.normal

import numpy as np
from OpenGL.GL import glNormalPointer
from OpenGL.raw.GL._types import GL_FLOAT

from picogl.backend.legacy.core.vertex.buffer.vertex import LegacyVBO


[docs] class LegacyNormalVBO(LegacyVBO): """Specialized Class for Position Buffers""" def __init__(self, handle: int = None, data: np.ndarray = None, size: int = 3, dtype: int = GL_FLOAT): """constructor""" super().__init__(handle=handle, size=size, dtype=dtype)
[docs] self.data = data
if data is not None: self.set_data(data) self.bind()
[docs] def configure(self): """Configure attributes specific to position atoms_buffers""" glNormalPointer(GL_FLOAT, 0, None)