Source code for picogl.backend.legacy.core.camera.setup.blend

"""
Enable blending
"""

from OpenGL.raw.GL.VERSION.GL_1_0 import (GL_BLEND, GL_ONE_MINUS_SRC_ALPHA,
                                          GL_SRC_ALPHA, glBlendFunc,
                                          glClearColor, glEnable)


[docs] def enable_blending() -> None: """ enable_blending :return: None """ glEnable(GL_BLEND) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA) glClearColor(0.0, 0.0, 0.0, 1.0)