Source code for picogl.backend.gl.wrappers.color
"""
color
"""
from OpenGL.GL import glColorMaterial
from picogl.backend.gl.capability import GLMaterialFace
from picogl.backend.gl.state.fill import GLColorMaterialMode
[docs]
def gl_color_material(face: GLMaterialFace, mode: GLColorMaterialMode):
glColorMaterial(face, mode)